Is going indie on iOS viable? Nope. Don’t bother.
First, by Brent Simmons: http://inessential.com/2015/06/30/love
Then, Gruber follows: http://daringfireball.net/linked/2015/06/30/the-love-era
Hit the nail on the head. I have an app currently in development that might have a reasonable chance of doing OK, but I can’t see making my entire living off of it. Sounds great, huh? Here’s the thing – this is a concept I believe in (health), coupled with something I love to do – develop apps that I conceived. To try out-competing megacorp is foolish, but nothing says you can’t have a slice of the pie AND have fun doing it.
One thing I’m reminded of is how I sense parallels to the music industry (or any creative art, for that matter). We do what we do for the love of doing it. Few artists can make a full-time living off the art, but I don’t see that stopping them. Do it because you love it and because some people appreciate it. A few make it big, but not making it shouldn’t matter. That’s where Brent’s most poignant remark comes, “If there’s a way out of despair, it’s in changing our expectations.” True of everything in life, right? It’s often how you respond to circumstances rather than the circumstances you experience that matters.
Let me wonder this – we (Americans, at least) enjoy the big apps from well-known companies. The names sell themselves. Congratulations to them – that’s no easy task. We’re taking another turn. Things like the foodie movement, farm to table, hand-crafted goods, rejection of the mass-produced, etc are surging farther and farther into our society. We have a millennial spirit of idealism that may end up working to our favor. Will “hand-crafted apps” follow? Maybe. I mean, I don’t know if they actually will, but possibly there’s a chance, and I can hope they will.
So, if I may suggest – do it for the love. Any other benefit that comes of it is bonus.